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ActiveField Technology
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Objects Overview
Hierarchy Chart
How to Start: Application Object
How to work with Problems
How to work with Model
How to work with Data
How to Analyze Results

Objects

Properties

Methods

QuickField Objects Overview

QuickField offers a number of "objects" representing several aspects of problem defining and solving process. In general, objects allow you to do programmatically the same operations usually performed using the graphic user interface. Almost every entity you work with through QuickField GUI has its analog among the QuickField objects. Some objects are organized in collections. Collection is itself a special object that provides a way to iterate through its member, add and remove from it and perform other operation on the whole set of its member.

Below you find the full list of QuickField objects and collection, organized by categories:

Application, Documents and Windows

Problem Description

Physical Property Description

Class of Problem

Block Labels

Edge Labels

Vertex Labels

Electrostatic

LabelBlockES

LabelEdgeES

LabeVertexES

DC Conduction

LabelBlockCF

LabelEdgeCF

LabelVertexCF

AC Conduction

LabelBlockEC

LabelEdgeEC

LabelVertexEC

DC Magnetics

LabelBlockMS

LabelEdgeMS

LabelVertexMS

AS Magnetics

LabelBlockHE

LabelEdgeHE

LabelVertexHE

Heat Transfer

LabelBlockHT

LabelEdgeHT

LabelVertexHT

Stress Analysis

LabelBlockSA

LabelEdgeSA

LabelVertexSA

Model Geometry Definition

Analyzing Solution

Basic Data Types

There are a few basic objects used for various needs. Some of them are implemented as a regular objects, the others are user defined types (UDT) also known as structure in C/C++ and record in Pascal.

Objects

User Defined Types (Structures or Records)